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Old Dec 15, 2005, 09:15 PM // 21:15   #261
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Quote:
Originally Posted by Sharpe_116
heres are my main ways of cash, i am very profitable


order from most cash to least

1. Green farming, fa runs exactly 20 times a day with my guild, at the minimum, 4/5 of us get malinons..

2. Uw solo and two man farming. when i solol normmaly around3-4 ectos for me, when i 2 man, around 2-3 ectos per both of us.

3. Griffon farming, well..l. when im bored to such an extent... i got farm griffs for about 10 times and make 10k, then go do something else..
Sooo, no job then? I mean hell, the rest of us could be making mad money too if all we did all day long was sit and play the game.
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Old Dec 16, 2005, 01:53 AM // 01:53   #262
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It's like Anet wants you to have something, but you can't do anything for it. Finding pennies off the street isn't going to help you save up to pay for something like a brand new fur coat. It's ridiculous.
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Old Dec 16, 2005, 02:05 AM // 02:05   #263
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How are you supposed to make money?!
I made a post like this a little while ago...

As for farming for money...
-Running
-Selling
-Scamming (highly discouraged, looked down upon in some societies)
-Farming (Small cash)
-Doing a jig (Dance)
-Prostitution (Also discouraged, although I do know some people that make a pretty penny doing this)
-Begging (It works, PieXags bought his 15k armor using this technique)
-Acting for a music video
-Work at the market stand selling runes at ridiculous prices
-Just be creative

Good luck making money
By the way I only have 5k on my account
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Old Dec 16, 2005, 02:13 AM // 02:13   #264
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Early this morning I pretended I was a new player. I grabbed the henchies in Temple of Ages, and with my full up w/mo and trusty axe fought across to the Talmark Wilderness, killed most of the stuff on that map, went on over to Fishermen's Haven, and then on down to Sanctum Cay. Which is a reasonably long trek. Killed a powerful amount of stuff, bosses, elites, you name it.

Total reward for all that? About 200 g maybe. For the ordinary player, it is difficult to make enough money to buy salvage kits and identification kits.

This is not only a problem in GW. World of Warcraft is having a similar problem for much the same reason.
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Old Dec 16, 2005, 04:46 AM // 04:46   #265
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Quote:
Originally Posted by wilebill
Early this morning I pretended I was a new player. I grabbed the henchies in Temple of Ages, and with my full up w/mo and trusty axe fought across to the Talmark Wilderness, killed most of the stuff on that map, went on over to Fishermen's Haven, and then on down to Sanctum Cay. Which is a reasonably long trek. Killed a powerful amount of stuff, bosses, elites, you name it.

Total reward for all that? About 200 g maybe. For the ordinary player, it is difficult to make enough money to buy salvage kits and identification kits.

This is not only a problem in GW. World of Warcraft is having a similar problem for much the same reason.
You can make a lot of money just soloing Talmark, and get good gold items, plus Imps drop charcoal regularly. Before I got addicted to desert farming, I ran Talmark every day, and made 5-10k a day. Of course now I can make 20k or more a day by spending a few hours in the desert, so it's what I do. I don't need the money; I don't want, need, or have anything better than Droknar's armor. It's just how I enjoy the game. Getting rich by doing it is just a side effect.
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Old Dec 16, 2005, 05:06 AM // 05:06   #266
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After going down to sorrows furnace maybe about 6 or so times in the past 2 days, the money from greens is very lucrative - I've gotten about 200k or so, but I was also probably a bit lucky. Sorrows is also better enjoyed with 8 people, rather than the 5 man farm teams you see. From what I saw, the drop rates were actually better, but that could be my imagination. One boss dropped all 3 greens, another did 2, so overall you do not get that much less money - and it goes much quicker with 8 people and you can involve people that wouldn't usually get in on runs. I wouldn't spend money on the keys though, very rarely will you get anything worth selling to anybody but the trader.
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Old Dec 16, 2005, 07:08 AM // 07:08   #267
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I find it profitable to sell salvaged materials. I used to try to sell stuff but I got tired of it so went back to salvaging. Now I have a better flow of income.
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Old Dec 16, 2005, 07:11 AM // 07:11   #268
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Saving money's not all that hard. I farm a little bit (by "little bit" I mean no more than a couple hours a week). I don't speculate (frankly, much too risky for my tastes). Don't buy low/sell high (again, don't have the eye for it).

I just play the game. I do FoW/UW questing (no, not farming. Questing. 3+ hours down there). I play the missions and quests. And I don't spend my money on frivolous items like FoW armour or 15K armour (the Drok's stuff is fine for my tastes). I'm not filthy rich, but I've got some monetary presence. 175K cash, maybe another 700K from items I can sell to Traders (black/silver dye, ecto, obsidian, superior vigour runes... all of which I've had drop for me simply as a result of playing through the game). Another ~300K from weapons I can sell (I'm estimating this based solely on one or two big-item drops). I'm probably worth over a million, easy. Not because I'm savvy or unscrupulous or I have uncanny business skills or luck or I'm buying just after ANet resets prices, then reselling. I do it simply by playing.

Rather than complaining.
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Old Dec 19, 2005, 08:36 PM // 20:36   #269
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One thing that has me less than impressed with people is their view on how things should be. Why don't we try being realistic about the HoH option, shall we? HoH isn't even PvE, so let's not even go there. It is the "ultimate" of PvP, and suggesting winning there as a source for income is inane at best. Running? Yes, this is a rather good way of making money. The only problem is that ANet is going out of their way to make the truly profitable runs less worth the effort.

The Droknar run is still soloable, but reliability comes in 2-man teams, which cuts the profits in half. (So they just cut that income in half.) Other runs are just pathetic to try and get decent money for. The worse that they make the runs for Droknar/Copperhammer/Granite/Marhan, the more people change over to running Ascalon City to Crystal Desert, or full Desert tours, or running missions. This means that it is increasingly difficult to be the one chosen to run people, because the realms are flooded with "Runnin to XXX for Xk, invite yourself!"

eBay is a non-option, as it is pathetic and a good way to get your account banned.

Farming? Well, farming is still just as doable as ever, and every place that could be farmed in the past is still farmable now (yes, solo and all). The only problem is that every "balancing" change that they make slows the farming speed exponentially. Am I bitter about losing my "aggro everything, take a nap, and come back still at 100% life and energy" pbond build? Of course I am. But it was hardly the only way to do it. They took away the method of doing it with ease that required no skill at all, and that's fine. Then they nerfed one smiting skill after another, until there is only 1 smiting skill even usable with farming now. Not that this is the only way to farm, mind you, not at all. But let's look at the changes that came after nerfing smiting, shall we? In comes the AoE AI update, which was misleading and a blatant anti-farming nerf. It didn't update the Henchie AI at all, as they will still stand in the middle of AoE spells, while the enemy runs right out of it. This isn't just a farming issue, it's a game balance issue. The only thing left balanced in the game is PvP. Perhaps they WANT to force people to lose interest in PvE and switch to PvP. I personally never considered PvE to be a building phase that lead to PvP. PvE and PvP are worlds apart and should stay so. But now, only the most adept nukers can be effective, because the enemy runs straight out of their real nuke skills. Minion Horde body block FTW!

Oh, and let's not forget the option that keeps being brought up: play the game. Really, now. Make a new character, play it straight through the game without putting any money in storage and never using any items in storage. Even if you use nothing but collector gear and buy no skills ever, see just how much you will have when you beat the game. If you find an item worth 150+k, then consider yourself very lucky and not in the norm. I guarantee that yes, you will be easily able to afford Droknar gear when you get there. However, if you think that you will be able to afford 15k for that character by the time that you beat the game, you are sorely mistaken. To get real money with that character, you will end up re-doing Missions for drops, or making multiple trips to the same area for the drops.. and then you are *gasp* farming!

Since this post has gotten long anyway, I'd like to touch on what I've seen people saying about us wanting the economy ruined for our benefit. Well, why don't you try looking at the way that it was compared to how it is. ANet already ruined the economy. Perfect items are worth a fraction of what they used to be, runes are worth next to nothing, the chests have made items that people find from drops completely obsolete because perfect items with perfect mods became horribly common, and let's not forget green items. Green items? What genius came up with this? While I personally would prefer a good gold item to a green any day, they further destroy the economy. Apparently, adding chests that always drop purples and golds wasn't enough screwing of the economy, they had to add easily obtainable perfect stat items that were always the same.

And though I have avoided saying it, I'll do it anyway. We all know where the people that made GW came from, and what their track record was. I stopped playing GW for a time after all the nerfs, because it just gave me flashbacks of Diablo 2. And now, with the extent of the nerfs, the adding of chests, the adding of green items, and now the verification of an Assassin profession in Chapter 2... I think that it's safe to say: Welcome to Diablo 3 MMO. When I bought this game, it was truly innovative and new in the MMO world, but it has become more and more like the standard fodder out there. In many ways, the only difference now between this game and the others out there is the lack of a monthly fee. They sold over 1 million copies of their game on the "fresh" and "new" angle, why do they feel the need to ruin their game to become more like the standard garbage out there?
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Old Dec 23, 2005, 12:25 AM // 00:25   #270
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LoL, i dont know if anyone already mentioned but.. If no one did yet..Then the best way to get lots of money easliy is to join a guild that has a hall,cape. Then Eventual enherited then sell it for 21plat-50plat, depending on how many active players there are. Ingenious eh?!
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Old Jan 04, 2006, 11:30 PM // 23:30   #271
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Yeah, if you have a month or so to spend making a good enough relationship with the leader...
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Old Jan 05, 2006, 12:33 AM // 00:33   #272
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i never have financial problems and i'm doing pretty well progressing with the game as well. Theres no rule that says u need to have more than 100k everyday and then need to buy stuff that has a nicely collored name. ooh look its gold, i'm gonna pay a ridiculous amount of cash to get it! I always avoid doing and barely ever buy anything from people unless i plan to sell it higher. I also don't spend hours buying low selling high. i just do it if i see at the spur of the moment when i see someone selling for low. Altho it'd be nice tyo have more than the 40k i have now, i don't really care since all that 40k is doing is just sitting there.

This is pretty much wat i do and it works incredibly well with no financial or gaming problems:

--play through the game slowly, trying to clear out every area at least once. this makes money pretty fast. (for example: when going to yaks from ascalon, try to uncover the entire map while wiping out all the monsters. it'll get you up at least another lvl and provide 1k or more. but thats a bad example since ascalon isn't really a good place for money/exp imo)
--when i get to kryta, actually the maguuma jungle, i start taking the henchies and doing runs. when at lvls 15-18 this makes some good xp and some pretty good money.
--you can easily get thorugh the game with yaks bend/ascalon armor until droks. believe me, i've done it and it worked well without me spending tons of my money for other armors.
--DO NOT pay for runs. its a waste of time and fighting it out is much more profitable while runs just take away money without giving much back. (only time you might want to get run is to the desrt missions and by then u should have a guild with at least one guildmate that will happily run you for free)
--if you die, do not be afraid of the dp and just keep on going forwards instead of back. i have found that when i do this and go back to where i died, i usually beat that area quickly thanks to the mobs already being decreased in numbers from the first battle.)
--do a few runs and solo farms but not for hours on end. i'd say two or three runs/farms while having 3 keys at your disposal will give you a more than sufficient profit.

well anyway its up to you if you want to follow my advice or not. its worked for me very well and its still working out well. anyway good luck and if i think of something else i'll be sure to share it with anyone that wants it.
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Old Jan 05, 2006, 04:06 AM // 04:06   #273
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Quote:
Originally Posted by WOlff the fighter
LoL, i dont know if anyone already mentioned but.. If no one did yet..Then the best way to get lots of money easliy is to join a guild that has a hall,cape. Then Eventual enherited then sell it for 21plat-50plat, depending on how many active players there are. Ingenious eh?!
the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO? or is it just me...

Quote:
Originally Posted by Kai Nui
It's like Anet wants you to have something, but you can't do anything for it. Finding pennies off the street isn't going to help you save up to pay for something like a brand new fur coat. It's ridiculous.
Let me guess...you think that shiny new Ferarri should be given to you...


Quote:
Originally Posted by Melkor of ZoSo
I agree... How does ANet expect us to get money enough to pay for things they price rediculously high?
Stop expecting to have 15k armor overnight? I don't know... People just whine too much. Everyone wants to be rich and have FoW armor...lmao...or that Crystaline Sword 15% with no negative mod now...ok hyperbole here. I remeber getting 8k armor on my nec before vellum could be bought from merchants...I'd litterally buy them out after 3 or 4 pieces. I had to make the money, farm the items, then run to a material guy. Be patient and you can buy anything...or farm if you can't wait. I mean I played this game for 6ish months with having only one character a collector staff, good mods I admit +5 energy +29 health but I found them myself through missions. If you actually put the time into game to play it you ill get good drops sometimes...enough to fund one thing. But if you expect to run your 4th character to droks get 15k armor and the best green/golds all in one day you better have the cash...note it cost me 3 days 60ishk to get my Mez to 20 with droks armor and 20/20 Rockmolder with a +5 energy 7% regen cane. Add on for the 15k if I chose and you get the idea of how much this can cost. If you want it quick you have to farm. I've made 200kish from IDS solorunning. 80k from one run in FoW....60ish k from shards...so it is doable if you must insist on farming, but other wise you have to be patient.

Those really are you options. Frankly I'd like to see the farming utterly nerfed. Put team drop bonuses in like in D2 and crank up the fading of repeadted farming sites. Make people have to actually play the game instead of doing 5 man SF farming all night. Why should a person who plays this game 20 hours a week in parties be worse off then a farmer playing 4 hours solo in UW?

Quote:
Originally Posted by wilebill
Early this morning I pretended I was a new player. I grabbed the henchies in Temple of Ages, and with my full up w/mo and trusty axe fought across to the Talmark Wilderness, killed most of the stuff on that map, went on over to Fishermen's Haven, and then on down to Sanctum Cay. Which is a reasonably long trek. Killed a powerful amount of stuff, bosses, elites, you name it.

Total reward for all that? About 200 g maybe. For the ordinary player, it is difficult to make enough money to buy salvage kits and identification kits.

This is not only a problem in GW. World of Warcraft is having a similar problem for much the same reason.

Why should you have enough for Droks let alone FoW armor or End Game weapons after just that? Geez people, it's only a problem because of society as a whole...

Last edited by Manic Smile; Jan 05, 2006 at 04:19 AM // 04:19..
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Old Jan 05, 2006, 04:34 AM // 04:34   #274
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Farm ettins for a few hours hours non-stop, you should get about 5 sup absorps and sup vigors.
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Old Jan 05, 2006, 04:41 AM // 04:41   #275
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Quote:
Originally Posted by Kassad
Farm ettins for a few hours hours non-stop, you should get about 5 sup absorps and sup vigors.
wow...hook me up with this spot...not for farming but for getting them for my war
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Old Jan 05, 2006, 04:58 AM // 04:58   #276
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Quote:
Originally Posted by Manic Smile
wow...hook me up with this spot...not for farming but for getting them for my war
The ettins outside beetletun, go through the east exit.
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Old Jan 05, 2006, 05:40 AM // 05:40   #277
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How I make money:

Runs

Go out with my warrior outside of warcamp with 4 henchies and kill the bosses. I made 150k in a few days. 1 lucky drop = shitload of money
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Old Jan 05, 2006, 04:05 PM // 16:05   #278
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We have seen many arguments about not needing expensive armour for example and that is very true, it is not needed, does not offer any bonus in game mechanics at all, yes we could all do with collector armour if we had to im sure. The thing is though its a goal, something to reach for, purely from a PvE point of view. Its also insanely unreachable to the average casual player or to players that now start the game as opposed to those who made their fortunes much more easily from release. I had played since release and have seen a downward spiral from constant nerfing. The game totally suits PvP no doubt at all in my mind, perhaps that was the point all along, for me personally PvE was where I had most fun but we are geared invariably to PvP, the two styles really are exclusive of each other and at confict when combined in the Guid Wars context. WoW seems to have achieved this extremely well (please this is not a free plug or wow discussion, simply and observation)

I was fortunate, I got to farm like a madman, it was brilliant simply brilliant, customizing your builds to see how many you could do FTW not the gold. Gold came second but was also handy There would be guild competitons to see who could take on x amount of this nasty and survive. What a blast, and how satisfying to see 20 minotaurs drop around you. But you know what, that also honed the skills of all the players in the guild, they knew their characters inside out, knew how to tweak for different situations, knew each and every skill, experimented together and that learning transfered to missions and to S/F both in guild and in PUGs.

Now I cant do those things I like most, I mean I dont need to tweak to kill one nasty when every other one scatters because of AOE lol.

The same with items, yes collectors items are fantastic, but what if you want to experiment, tweak and fine tune you character, hone a certain style or build? We can argue till the cows come home that the game is about skill not items, heres the thing though ITEMS DO MATTER, they matter in the skill you use to build a character to best use that item and the stats with it, and dont tell me that one tiny little bit of health left over is the same as a wipe.

To fully explore the game content requires a certain amount of gold no doubt at all, sure I dyed some things black, I tried this sword and that skill, I tried this armour and that armour, I supported many other character through the game as well, it all took gold to some extent, it wasnt mandatory to do so, wasnt even necessary but it was FUN. Fun to experimet with the all the element of the game, the look and the feel.

Cant imagine celebrating using collector armour and collector items the entire time, and I used them, I sure as hell did, but you simply have to be curious about whats out there to play with.

I believe the game in its current form requires gold, I desire that there be quests and missions to obtain any item that is rare as a reward instead of farming. Peace.
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Old Jan 05, 2006, 04:26 PM // 16:26   #279
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Quote:
Originally Posted by spartans
I believe the game in its current form requires gold, I desire that there be quests and missions to obtain any item that is rare as a reward instead of farming. Peace.
Again all the pronouns are generalized and don't refer to the previous poster specificly...if you're offended by this post, most likely it applies to you.

While I do belive there should be more incentive for doing missoins/quests/exploring I disagree with offering everything throug missions/quests. There needs to be something better about random drops or it'll be just as bad as FFXI...everyone who did the same missions uses the exact same weapons. Take a tip from D2 the random drop is what makes the game worth playing..better with GW since for the most part there are no presets...or at least the random drop can be better then the presets/look different. Why should a casual player look better then a hardcore player. That's like saying a part time worker should make as much at the end of the year as a full time worker. I'm tired of hearing this argument...go play WoW...that is for casual players...if you REALLY NEED that different looking armor/weapon as that really is all it is; different looking or % of a damage difference...were talking 5k for 10-12% items MAX vs the 100k for 15% items then you need to pay for it. And that 3ish% really won't make a difference, because if you were good enough for the outcome between you and your apponent in PvP to be decided by 3ish% you'd have enough money for the 15% already...and don't even beging to try to telling me you need it for PvE...it's not a need it's a want and most cannot fufill that want...get over it. I want to be elected president with my 3.2 gpa but it aint gonna happen.

If you really can't manage to scrounge together 5k in 30min to an hour to get yourself something "good" then in game message me and I'll take you on a run with me or something...and don't be coming to me with your lvl 13 pre-desert character wanting max dmg 15% mods...

+25 health mods are easy to get for any item and only cost around 1k. All mods under max by 3% are dirt cheap uaually. All weapons under 3% max dmg are 10k max and that's usually for skins. There is no reason you cannot try out any build minus the appearence to test it's effectiveness...that 2 extra mana/3% dmg/3% chance isn't an issue short of highly competivtive PvP which most whiners should not be/are not a part of. If you really are a hard core player and have been here since the start of this game and are dirt poor...then you really need to take a look at how you spend your time/money.

Last edited by Manic Smile; Jan 05, 2006 at 04:40 PM // 16:40..
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Old Jan 10, 2006, 01:41 PM // 13:41   #280
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Quote:
Originally Posted by Manic Smile
If you really are a hard core player and have been here since the start of this game and are dirt poor...then you really need to take a look at how you spend your time/money.
Good point. For a while I was one of these "gotta make 1000k" people. I was constantly scouring forums to find builds. I was spending uber almounts of cash buying sup. runes and leet weapons. Signing up for this academy and that. I must have burned through 500k just chasing waterfalls.

But I quit all that. I decided to have a goal: that I will keep a minimum of 20k in my account. This instantly put a cap on my spending. I started using collectors weapons and other less than perfect items.

If I want cash I just get my W/Mo and go pwn hydras for a few minutes, then it's back to PvP or off to the auction to buy a mod or something. If I find an good weapon via farming I just put it up for auction. If it sells; then, so be it. If it doesn't; it goes to the merchant.

In other words, I quit worrying about money and start having fun. Which for me is PvP arenas. Some ppl like running or playing the marketplace, but those things aren't fun to me. I'd rather figure out new builds for PvP, do a little farming to make enough cash to buy mods and such, or help newb guildies out in the game.

Last edited by funbun; Jan 10, 2006 at 01:45 PM // 13:45..
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